With the school year back up and
running I am beginning a new campaign using Old
School Essentials. I am going with a Westmarches
style of game also known as open table because of the size club that I
generally end up with. Currently we are in a rebuilding year as far as the club is
concerned due to a huge drop off due to graduation. I had five players, two of
which had never played an RPG, two more that were 5e players, and one that I
brought into the old school world last year. Needless to say they were lacking
a lot of experience as far as for old school experience. I also decided to
start with the classic B2 Keep on the Borderlands, with plans to expand it if
the players end up getting some gumption to go other places. The two that had
never played before did know the RPG lingo and parlance, I assume from watching
YouTube videos, which did help to speed some factors of play up.
It is a pretty sight |
I made them roll up some fresh 1st
level characters and kept with the house rules
that I presented previously on the blog. We ended up with characters with
extremely good stats, I suspect it is the luck of the new player shining
through on them. The party consisted of an Elf, Fighter, Halfling, Thief, and a
Dwarf. Not the most well rounded group, especially lacking to two primary
caster classes, but this was their decision and at least they would be well
armored. They bought equipment and weapons, and I strongly suggested that the
inclusion of polearms and missile weapons would be vital in the early stages,
but the 5e mentality of going into hand-to-hand combat weighed out, at least I
warned them.
Go to sytem of choice now |
I started them by saying they were
all adventurers seeking their fortunes because farming sucks and being rich is
awesome. That was about the end of the premise, I am hoping the lure of
adventure and gold will be enough to propel the plot along in the beginning.
They immediately went to the inn and started to ask about the caves that was
good. They then proceeded to goof off a bit, and I felt they did not know how
to proceed with the adventure, in comes striding my Strider facsimile.
I had a woodsman approach and
mention that he had been to the caves as a guide, and wanted to see if his
services were required. He offered them a fair deal in that he wanted 1 share
of what was brought out of the cave, though he would have settled for much
less. They agreed to his terms, but were under the opinion that they would screw
the guy over in the end. They had several plans, have them lead them to the
Caves then come immediately back, now they knew the route. Also, lie about what
they bring out of the Caves and give him a pittance. Lastly, have the guy lead
them there, then kill him and take his stuff. Sounds like a typical new adventuring
group.
I use this gag way too often. |
They travel to the Caves and then
proceed to head into the goblin cave immediately. They did not attempt to scout
or listen, and ran into room 17’s guards. They decided to engage with 4 PCs,
because the Elf had to leave early. They heard earlier that “Bree-Yark” was the
goblin word for surrender, and began yelling it loudly. The goblins slightly
confused decided to toss some ineffectual spears. The thief went sneaking
around, and decided to hide because they didn’t want to get hurt, this left a 3
on 6 scenario. By the end, the Fighter was down, but not dead. The dwarf was down
to 1 HP, and their reward was 60 copper pieces and 6 silver.
We had to end at this point, but we will see what happens in
the future!
Missed the other Episodes? Look here to catch up.
I went ahead and created a Facebook group for the blog, if you are interested the link is here.
Missed the other Episodes? Look here to catch up.
I went ahead and created a Facebook group for the blog, if you are interested the link is here.
"...farming sucks and being rich is awesome" - what deeper motivation do first level characters need?
ReplyDeleteAre you aware of the Dungeon Craft YouTube channel? https://www.youtube.com/channel/UCD6ERRdXrF2IZ0R888G8PQg He's doing his own 'interesting' spin on Keep On The Borderlands, which might give you some ideas.
I am not, but I will certainly check it out!
ReplyDeleteI love B2! ... they all run right into the goblin cave. Players used to 5th ed especially. They don't really have a concept of dying. So when they all go down, I wake them up in the torture chamber ... if any had fled, they can try to sneak in the back way through the stairs if they haven't stirred the whole nest of goblins again.
ReplyDeleteThey haven't all died yet, but it was close.
ReplyDelete